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Import your hyperPad project now! (.tap)
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Debugging
Check Terminal Software Reload BPListParser Software Download Session Logs Toggle Memory Usage Debug Enable Memory GraphThis feature only works in Chrome!
Developer Tools
Convert Objects to Files Convert Behaviors to Files Compile Single JSON File Download AssetsDanger Zone
Permanently Lock Project Set Password Protection Hide All Behaviors Show All Behaviors Clear Object Dock Reset Color PaletteHere's what we've found so far.
Scene Name
Scene Mode
Scene Type
Index
Preloading
Scene Width
Scene Height
Zoom
Camera
X Position
Y Position
Here's what we've found so far.
Here's what we've found so far.
X Position (px)
Y Position (px)
X Gravity (m/s²)
Y Gravity (m/s²)
X Anchor (%)
Y Anchor (%)
Z Index
X Scale (%)
Y Scale (%)
Collidable
Is Locked
X Flip
Y Flip
Object Type
Physics Mode
Rotation (°)
Density
Mass (kg)
Friction (%)
Restitution (%)
Linear Damping
Delete Behaviors in Object(s)
Here's what we've found so far.
Here's what we've found so far.
Here's what we've found so far.
Here's what we've found so far.
Here's what we've found so far.
Here's what we've found so far.
Locking your project will make it uneditable forever. The project will be unaccessible, meaning objects and behaviors cannot be edited. Once you do this, you can no longer mod the project - Make sure you have a copy! Functionality of the project will remain intact.
This change cannot be reverted.
Here's what we've found so far.
Here's what we've found so far.
Here's what we've found so far.
Here's what we've found so far.
Select files that you want to download - Selecting multiple will place them in a folder for you.
Here's what we've found so far.
Creating a folder with all the selected files...
Here's what we've found so far.
Plugin Name
Icon Display
Description
NOTE: All objects will be placed on the global layer to work with all scenes.
Target Object
Here's what we've found so far.
Here's what we've found so far.
Compiling plugin... This might take a while...
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Here's what we've found so far.
Search for a behavior in the project or select multiple behaviors in an object.
Select Behavior: