Loading version...

×

Error msg

Import your hyperPad project now! (.tap)

View on GitHub

What's new on this update?

Error

The imported file is not a hyperPad project. Please import a valid hyperPad project.

Go back
Project

...

Project Details

Here's what we've found so far.

Loading...

Debugging

Check Terminal Software Reload BPListParser Software Download Session Logs Toggle Memory Usage Debug Enable Memory Graph

This feature only works in Chrome!

Developer Tools

Convert Objects to Files Convert Behaviors to Files Compile Single JSON File Download Assets

Danger Zone

Permanently Lock Project Set Password Protection Hide All Behaviors Show All Behaviors Clear Object Dock Reset Color Palette
Download Files Open Terminal Close
Select Scene

Here's what we've found so far.

Loading...

Close
Edit Scene Data

Here's what we've found so far.

Scene Name

Scene Mode

Scene Type

Index

Preloading

Scene Width

Scene Height

Zoom

Camera

X Position

Y Position

Exit Save Edits
Modify Objects

Here's what we've found so far.

Filter Objects

Limit Count

Case Sensitive

0 entries out of ? objects

View Matched Entries
Exit Reset Query Actions
Object Entries

Here's what we've found so far.

Loading...

Close
Object Data

Here's what we've found so far.

Loading...

Close
Edit Object(s)

Here's what we've found so far.

X Position (px)

Y Position (px)

X Gravity (m/s²)

Y Gravity (m/s²)

X Anchor (%)

Y Anchor (%)

Z Index

X Scale (%)

Y Scale (%)

Collidable

Is Locked

X Flip

Y Flip

Object Type

Physics Mode

Rotation (°)

Density

Mass (kg)

Friction (%)

Restitution (%)

Linear Damping

Delete Behaviors in Object(s)



Close Delete Apply
Modify Behaviors

Here's what we've found so far.

Close
Downgrade Behaviors

Here's what we've found so far.

Target Version

hyperPad viewer currently supports v1.27 and below. v1.27 is recommended for hyperPad viewer.


Target ZNAME (Advanced)

Leave blank to check all behaviors.

Close Downgrade
Remove All Global Behaviors

Here's what we've found so far.

Are you sure you want to delete ALL behaviors from the global / world object? This action cannot be undone.

Close Delete
Hide Behaviors

Here's what we've found so far.

Search for Object Name:

When behaviors are hidden, they are inaccessible and invisible to the user.

Close Hide Show
Transfer Behaviors

Here's what we've found so far.

Move all behaviors from object:

to object:

Close Move Behaviors
Lockdown Project

Here's what we've found so far.

Locking your project will make it uneditable forever. The project will be unaccessible, meaning objects and behaviors cannot be edited. Once you do this, you can no longer mod the project - Make sure you have a copy! Functionality of the project will remain intact.
This change cannot be reverted.

Cancel Enforce Lockdown
PROJECT LOCKED

Here's what we've found so far.

This project is locked and cannot be modified.

Import Project Download Project
Set Password

Here's what we've found so far.

Set a password to protect your project from unauthorized modding on this app.

Go Back Set Password
Enter Password

Here's what we've found so far.

This project is locked by a password. Enter the password to continue.

Go Back Proceed
Download Files

Here's what we've found so far.

Select files that you want to download - Selecting multiple will place them in a folder for you.

Go Back Start Download
Downloading Files

Here's what we've found so far.

Creating a folder with all the selected files...

Alert

Here's what we've found so far.

Alert description

Cancel Proceed
Manage Plugins

Here's what we've found so far.

You have 0 plugins.

Go Back Export
Export Plugin

Here's what we've found so far.

Plugin Name

Icon Display

Reset Icon

Recommended image dimensions are
256px by 256px.

Description

NOTE: All objects will be placed on the global layer to work with all scenes.

Target Object

Go Back Download Plugin
Import Plugin

Here's what we've found so far.

Plugin Name

Description

Plugin Information

Cancel Import Plugin
Processing Plugin

Here's what we've found so far.

Compiling plugin... This might take a while...

0%

Patch Project

Here's what we've found so far.

...
Close Patch Project
Modify Behaviors

Here's what we've found so far.

Search for a behavior in the project or select multiple behaviors in an object.

Select Behavior:

View Matched Entries
Go Back Modify Entries All
Behavior Entries

Here's what we've found so far.

Loading...

Close
Behavior Data

Here's what we've found so far.

Loading...

Close
Delete Behavior Tree

Here's what we've found so far.

Parent Behavior

The select behavior and its child behaviors will be deleted with the parent.


Iteration Levels

How many iterations from the parent behavior to delete the behaviors. Set to 0 to delete ALL child behaviors.

Close Delete